Title: Producer/Product Owner
Team Size: 4
Production Time Frame : 3 months Production + Monthly Update
Roles:
Producer - As a Producer, my duty including game design, project management, team building and business development with oversea publishers.
Lead Artist - My duty as Lead Artist including UI&UX design, generating art assets such as setting up art direction, character concept & animations design for the initial release and life cycle content update.Work closely with analyst and community manager so that all concepts were designed base on players interest.
My duty also includes leading the marketing art team on producing promotional art assets not only for social channels such as Twitter and Facebook, also but also including events or campaigns.
Oversea Business Development - Coordinates with oversea Ads providers and publishers on oversea publishing.
“Let It Goat’ Could Be the Next ‘Flappy Bird’”
—– ABC News
“People Are Going Absolutely Nuts Over A Game Called ‘Let It Goat’”
—— Business Insider
Articles about our new casual endless runner game Let it Goat have been translated into multiple languages and spread all over the world!
Really enjoyed the creative process of this game that everything started with a simple single runner game, then we started to add day and night cycle, zombies as new obstacle, the social integration, then power suit and States Board, layer over layer, then a product with flesh and soul became alive!
Let's Goat has not been only localized and published in Japan, but has also been published on one of China's largest Android platform Qihu 360 for Chinese New Year!
Over 1 Million Downloads with in 30 days!!